1 /* 2 * Copyright (c) 2006-2008 Ali Mashtizadeh 3 */ 4 5 #ifndef __VGA_H__ 6 #define __VGA_H__ 7 8 /* 9 * Using 4 80x60 screens with an 8x8 font 10 */ 11 #define SCREEN_CONSOLE 1 12 #define SCREEN_KLOG 2 13 #define SCREEN_KDEBUG 3 14 #define SCREEN_EXTRA 4 15 #define MAX_SCREENS 4 16 17 #define COLOR_BLACK 0 18 #define COLOR_BLUE 1 19 #define COLOR_DARKGRAY 2 20 #define COLOR_LIGHTBLUE 3 21 #define COLOR_RED 4 22 #define COLOR_MAGENTA 5 23 #define COLOR_LIGHTRED 6 24 #define COLOR_LIGHTMAGENTA 7 25 #define COLOR_GREEN 8 26 #define COLOR_CYAN 9 27 #define COLOR_LIGHTGREEN 10 28 #define COLOR_LIGHTCYAN 11 29 #define COLOR_BROWN 12 30 #define COLOR_LIGHTGREY 13 31 #define COLOR_YELLOW 14 32 #define COLOR_WHITE 15 33 34 void VGA_Init(void); 35 void VGA_LateInit(void); 36 void VGA_SwitchTo(int screen); 37 void VGA_LoadFont(void *fontBuffer, int maxLength); 38 void VGA_SaveFont(void *fontBuffer, int maxLength); 39 void VGA_ClearDisplay(void); 40 void VGA_ScollDisplay(void); 41 void VGA_Putc(short ch); 42 void VGA_Puts(const char *str); 43 void Panic(const char *str); 44 45 #endif /* __VGA_H__ */ 46 47